#ifndef __COMPONENT_H #define __COMPONENT_H #include #include "MyGlobalPointerPack.h" #include "Constants.h" #include #include "HPCxx_String.h" #include "HPCxx_Arrays.h" #include "RMIRegistry.h" #include "BindObject.h" #include class Component{ public: Component() {} static int registrationID() { return 330; } friend void hpcxx_pack(HPCxx_Buffer &buf, Component *t,int count); friend void hpcxx_unpack(HPCxx_Buffer &buf, Component *t,int count); }; void hpcxx_pack(HPCxx_Buffer &buf, Component *t,int count){} void hpcxx_unpack(HPCxx_Buffer &buf, Component *t,int count){} #endif // COMPONENT_H